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Math and Physics Tutorials
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The Physics of Racing, Part 12: CyberCar, Every Racer
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
4,805
The Physics of Racing, Part 9: Straights
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
4,749
The Physics of Racing, Part 10: Grip Angle
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
6,025
The Physics of Racing, Part 11: Braking
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
5,123
The Physics of Racing, Part 7: The Traction Budget
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
7,213
The Physics of Racing, Part 8: Simulating Car Dynamics with a Computer Program
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
6,162
The Physics of Racing, Part 5: Introduction to the Racing Line
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
2
6,328
The Physics of Racing, Part 6: Speed and Horsepower
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
5,362
The Physics of Racing, Part 4: There Is No Such Thing as Centrifugal Force
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
-1
5,803
The Physics of Racing, Part 2: Keeping Your Tires Stuck to the Ground
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
6,176
The Physics of Racing, Part 3: Basic Calculations
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
6,470
The Physics of Racing, Part 1: Weight Transfer
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
9,434
The Physics of Racing Series, FAQ
By
Myopic Rhino
, published January 07, 2002
Math and Physics
0
0
5,773
Real time deformation of solids, Part 2
By
Myopic Rhino
, published December 09, 2001
Math and Physics
0
0
8,606
Bezier Patches
By
Myopic Rhino
, published November 06, 2001
Math and Physics
0
-3
17,075
Real time deformation of solids, Part 1
By
Myopic Rhino
, published August 27, 2001
Math and Physics
0
1
12,736
Fast Fourier Transforms
By
Myopic Rhino
, published March 19, 2001
Math and Physics
0
0
10,048
Three Dimensional Shading
By
Myopic Rhino
, published January 11, 2001
Math and Physics
0
0
5,955
Three Dimensional Rotations
By
Myopic Rhino
, published January 11, 2001
Math and Physics
0
0
10,463
Higher Accuracy Quantized Normals
By
Myopic Rhino
, published December 08, 2000
Math and Physics
0
2
9,146
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