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ProjectTaival

Profile
Finland

Development diaries for the whole project, consisting of updates to;

  • Project website and marketing.
  • How the game development progresses
  • What have I been learning for the past week

IntroVideo09-preview.png

2 comments
97 entries
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ProjectTaival
September 16, 2019
Dev Diary #037 - Amūńe, The Old One

Hello and welcome to this weeks Dev Diary!

Today I would like to continue where I left off last week and that is texturing of the created heightmap. As it happens every so often, I had to redo the heightmap for two reasons;

  • In order to get a more precise heightmap of the area and...
  • 4,371 views
    ProjectTaival
    September 09, 2019
    Dev Diary #036 - The Height of Humility

    Hello and welcome to this weeks Dev Diary!

    Today's topics revolve around my attempts to create a height mapped terrain. As mentioned earlier, after several hours of watching tutorials and finding most of them lacking in beginner friendliness, I was a tad frustrated to say the least. But afte…

    2,960 views
    ProjectTaival
    September 02, 2019
    Dev Diary #035 - Arms of Black and Gold

    Hello and welcome to this weeks Dev Diary!

    Today I will be talking about some examples of the building and advancement related mechanics of the RTS title and some trivia about the history of the location, where the first map will be based on.

    Also note that this Dev Diary contains an Eas…

    2,210 views
    ProjectTaival
    August 26, 2019
    Dev Diary #034 - Blender For Brains

    Hello and welcome to this weeks Dev Diary!

    It has been a sincerely exhausting week, as learning the ropes with Blender has been all but convenient. And here is why;

      Yet Some More Simple Lessons

    I started of with some beginner tutorials for how to make landscapes from heightma…

    2,679 views
    ProjectTaival
    August 19, 2019
    Dev Diary #033 - When Mistakes Cost You Time

    Hello and welcome to this weeks Dev Diary!

    Today I'll explain some of my last weeks ups and downs and explain the importance of setting up your tools properly for your work style, before doing major changes to your graphical works.

     

    The Mistake

    On an earlier dev diary, I mentio…

    3,019 views
    ProjectTaival
    August 12, 2019
    Dev Diary #032 - Short notice

    Hello, and welcome to this weeks Dev Diary!

    Today's topic is a short and simple update. I have been ironing out the Patreon page and working on the graphics of the tiers for the last week. I have been trying out several styles in the graphical design, but mostly I have done work with the tex…

    3,114 views
    ProjectTaival
    August 05, 2019
    Dev Diary #031 - Towards Tutorials

    Hello all and welcome to 31st Dev Diary for Project Taival! This weeks subjects are;

  • Starting to make a mini-game as a tutorial on Godot Engine.
  • Preparing for gathering funding for the project.
  • The Mini in a Game

    This last week has been more productive in a concrete way, tha…

    3,041 views
    ProjectTaival
    July 29, 2019
    Dev Diary #030 - SitRep 01

    Hello, and welcome to this weeks Dev Diary! Today I'll keep this sweet and short by explaining the current situation of the project, in order to do some public book keeping in following order;

    • Horror -title
    • RTS -title
    • Video production
    • Hardware issues
    State of the Horr…
    2,073 views
    ProjectTaival
    July 22, 2019
    Dev Diary #029 - The Way of the People

    Hello and welcome to this weeks Dev Diary! Todays topic will be the mythological and cultural inspiration for the games that are currently under development.

    Bare in mind, that there will be similarities to every other pre-christian religion and way of life and I'm fully aware of that. These…

    1,534 views
    ProjectTaival
    July 15, 2019
    Dev Diary #028 - Speed Testing Part 2

    Hello all and welcome to this weeks Dev Diary! As mentioned in an earlier Dev Diary (If Memory Serves), I got a new pair of memory, in order to upgrade my 8gb of RAM to 16gb. This did ease the situation with After Effect, as the results can t…

    2,210 views
    ProjectTaival
    July 08, 2019
    Dev Diary #027 - The Moving Borders

    Hello and welcome to this weeks Dev Diary! Today I would like to reveal more features for the RTS - Citybuilder -title.

     

    Dynamic Borders

    Border systems are quite rare in RTS games, but not entirely new idea either. Empire Earth 2 had static borders for predetermined regions, which…

    1,641 views
    ProjectTaival
    July 01, 2019
    Dev Diary #026 - Vacation Greetings

    Summer greetings from Somero, Finland and welcome to the "26th Dev Diary", that has only little (but something) to do with the actual game. While most of the time here has been for relaxing and some manual labor when helping my wife's family with the crop field upkeep, I took some time with my w…

    3,992 views
    ProjectTaival
    June 24, 2019
    Dev Diary #025 - Additional Features

    Hello, and welcome to this weeks Dev Diary  This week I have some more feature reveals for the upcoming RTS-Citybuilder.

    This update was pre-written on Tuesday last week, as I have been on vacation since 20th of June (20.06.2019) and had to prepare several non-project related things for it, …

    2,041 views
    ProjectTaival
    June 17, 2019
    Dev Diary #024 - If Memory Serves

    Hello yet again and welcome to this weeks Dev Diary!  This weeks topics are;

    • What's happening behind the scenes.
    • Various ideas that have been popping up.
    How Is Your Memory?

    As mentioned in last weeks Dev Diary, I have been trying to order an affordable pair of high performan…

    2,565 views
    ProjectTaival
    June 10, 2019
    Dev Diary #023 - The Waiting Game

    Hello, and welcome to the 23rd Dev Diary  This week is more of a sitrep on the project planning, than anything else.

    First though, a situation update regarding the memory kit I ordered - RipjawsX F3-1600C9D-16GXM;

    The first choice was made because the memory kit was relatively cheap cons…

    1,583 views
    ProjectTaival
    June 03, 2019
    Dev Diary #022 - The Mobile Past

    Hello and welcome to the 22nd Dev Diary!

    I have been busy with background research and making a couple of low quality mockups, as promised last week and they definitively are low quality ones. Even though the final looks will be nothing like them, they functioned as a simple test of how to d…

    1,807 views
    ProjectTaival
    May 27, 2019
    Dev Diary #021 - After R&R

    Hi, and welcome to this weeks dev diary!

    First, I must apologize for not having had anything interesting to show for a long time now. Most of the time that could have been used for something productive have sunken into technical difficulties and optimizing the settings of various software th…

    3,882 views
    ProjectTaival
    May 20, 2019
    Dev Diary #020 - After Management

    Hello and welcome to this weeks Dev Diary for Project Taival!

    For the past two weeks I have been trying to find solutions for the slow rendering times, but haven't found anything that would be sure to fix the problem - other than to render on lower quality. Which brings me to one of this wee…

    3,714 views
    ProjectTaival
    May 13, 2019
    Dev Diary #019 - After Intermission

    Hi and Welcome to this weeks Dev Diary! Unfortunately this week I don't have any pictures to show for the progress, as I have not been able to make any prototypes this week.

    I have, how ever, been doing research on the various ways that the text could be done, and it seems that pursuing full…

    1,829 views
    ProjectTaival
    May 06, 2019
    Dev Diary #018 - After Amateur Hours

    Hi, and welcome to the 18th Dev Diary! I honestly thought that this week was going to be all about the 3D texts, but as it happens, there seems to be always a surprise or two behind the corner when you least expect it.

    a Forced Re-Design

    I started watching some tutorials for how to make…

    3,116 views
    ProjectTaival
    April 29, 2019
    Dev Diary #017 - After Flooring

    Hi and welcome to this weeks Dev Diary! This is going to be the last Dev Diary to exclusively concentrate on the floor texture alone. This week is going to be dedicated for making and texturing the floating 3D texts for the "Now Playing" announcements.

     

    A Month, In Short

    It has tak…

    4,067 views
    ProjectTaival
    April 22, 2019
    Dev Diary #016 - After Caustics

    Hello, it's that time of the week again - a Dev Diary -day! This weeks topics are yet again around the after effects project and it seems I'm close to having results that I can live with.

     

    The Long Road of Fiddling

    For the past week I have continued to test several ways of bringing…

    3,753 views
    ProjectTaival
    April 15, 2019
    Dev Diary #015 - After Dark

    Hello and welcome to this weeks Dev Diary!

    This weeks topics are;

    • Some performance perspective.
    • Progress on the video graphics.
    • Some reveals on the mobile game.
    PC Under Pressure

    Despite how much I like working with After effects, I must say yet again - it's very ti…

    3,808 views
    ProjectTaival
    April 08, 2019
    Dev Diary #014 - Eternity After Effects

    Hello, and welcome to this weeks Dev Diary!

    Unfortunately the video has been really slow in the making, as the After Effects seems to be bogged down more and more. The last weeks remedy worked for a while and the program hasn't crashed after that, but overall, it is still very slow to render…

    3,814 views
    ProjectTaival
    April 01, 2019
    Dev Diary #013 - Managing With Slowdowns

    Hello all and welcome to this weeks Dev Diary! Today I would like to talk about the status of the Asset Creation Video, as that is all I have been tinkering with this whole week. Without further ado >

     

    Status Update

    Despite After Effects crashing and losing my progress several t…

    4,202 views
    ProjectTaival
    March 25, 2019
    Dev Diary #012 - Genre of Possibilities

    Hello again, and welcome to the 12th Dev Diary for Project Taival

    This weeks subjects are;

    • Progress report on the asset making videos
    • Improved intro video
    • Genre of the 2D game
    About Making Assets

    The first part of the first asset creation video has been fully edite…

    3,905 views
    ProjectTaival
    March 18, 2019
    Dev Diary #011 - One Step at a Time

    Hello again, nice to see you at this weeks Dev Diary! 

    This weeks topics are;

    • More YouTube content coming.
    • a Simpler game to be the first one to come out.

    Without further ado;

     

    Content Updates

    My dear friend asked me if I had planned any Live-Streaming of my work…

    2,654 views
    ProjectTaival
    March 11, 2019
    Dev Diary #010 - Code name

    Hello again and welcome to this weeks Dev Diary!

    Today I will show you my Template for all the characters of the game and a picture from the main menu as it looks now. But first, say hello to Mr. "Bare Man"!

    2,108 views
    ProjectTaival
    March 04, 2019
    Dev Diary #009 - Today's Menu

    Welcome to the ninth Dev diary of Project Taival!

    Today's topic is Menu graphics. For the last week, I have been planning and doing Menus for the test version of the game, so it is easier to quit than always having to resort to Windows task manager. The first menu I started designing though,…

    1,499 views
    ProjectTaival
    February 25, 2019
    Dev Diary #008 - Whole-Grain Idea Mill
    Hello everyone, and welcome to this weeks Dev Diary!   I took a relaxed approach to last week and gave my self more time to relax and do some "mechanics research" or as people would more often call it - play video games. I uploaded the intro video previews to the Projec…
    1,269 views
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