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![<div class='d-flex align-items-center'><img class='media-img mr-2' src='https://uploads.gamedev.net/monthly_2019_01/thumb.imported-photo-267730.jpeg.ed583af6ca015feacd9ea2fbe8d7deb8.jpeg'><div class='d-flex flex-column justify-content-between align-items-start' <h4 class='text-white'>ProjectTaival</h4><div><i class='fas fa-heart mr-1'></i>9</div><div>Joined Jan. 19, 2019</div></div></div> Profile](https://uploads.gamedev.net/monthly_2019_01/thumb.imported-photo-267730.jpeg.ed583af6ca015feacd9ea2fbe8d7deb8.jpeg)
![Dev Diary #037 - Amūńe, The Old One](https://uploads.gamedev.net/monthly_2019_09/Terrain-3D-Angle.png.bc59910b658628a8b03bd794fe845764.png)
Hello and welcome to this weeks Dev Diary!
Today I would like to continue where I left off last week and that is texturing of the created heightmap. As it happens every so often, I had to redo the heightmap for two reasons;
![Dev Diary #036 - The Height of Humility](https://uploads.gamedev.net/monthly_2019_09/IntroVideo09-2200x1080.png.f55a7bf191c838f25c40ee87b6b786a6.png)
Hello and welcome to this weeks Dev Diary!
Today's topics revolve around my attempts to create a height mapped terrain. As mentioned earlier, after several hours of watching tutorials and finding most of them lacking in beginner friendliness, I was a tad frustrated to say the least. But afte…
![Dev Diary #035 - Arms of Black and Gold](https://uploads.gamedev.net/monthly_2019_09/IntroVideo09-2200x1080.png.f44f4be55029ae81cae02add5d920e78.png)
Hello and welcome to this weeks Dev Diary!
Today I will be talking about some examples of the building and advancement related mechanics of the RTS title and some trivia about the history of the location, where the first map will be based on.
Also note that this Dev Diary contains an Eas…
![Dev Diary #032 - Short notice](https://uploads.gamedev.net/monthly_2019_08/IntroVideo09-2200x1080.png.10e4baa92457c92deacfb272b0c254ae.png)
Hello, and welcome to this weeks Dev Diary!
Today's topic is a short and simple update. I have been ironing out the Patreon page and working on the graphics of the tiers for the last week. I have been trying out several styles in the graphical design, but mostly I have done work with the tex…
![Dev Diary #029 - The Way of the People](https://uploads.gamedev.net/monthly_2019_07/IntroVideo09-preview.png.73d569aa4b2cf4ebaaa4f87fbef7ecf7.png)
Hello and welcome to this weeks Dev Diary! Todays topic will be the mythological and cultural inspiration for the games that are currently under development.
Bare in mind, that there will be similarities to every other pre-christian religion and way of life and I'm fully aware of that. These…
![Dev Diary #028 - Speed Testing Part 2](https://uploads.gamedev.net/monthly_2019_07/Kitchen_Floor_Quality_Comparison.png.3bb32f071942e06a907fa7fc2f9abfa9.png)
Hello all and welcome to this weeks Dev Diary! As mentioned in an earlier Dev Diary (If Memory Serves), I got a new pair of memory, in order to upgrade my 8gb of RAM to 16gb. This did ease the situation with After Effect, as the results can t…
![Dev Diary #026 - Vacation Greetings](https://uploads.gamedev.net/monthly_2019_07/20190630_155528.jpg.c51a478411c372593bdd23315a164f9b.jpg)
Summer greetings from Somero, Finland and welcome to the "26th Dev Diary", that has only little (but something) to do with the actual game. While most of the time here has been for relaxing and some manual labor when helping my wife's family with the crop field upkeep, I took some time with my w…
![Dev Diary #025 - Additional Features](https://uploads.gamedev.net/monthly_2019_06/PT-Logo-Intro09.png.5719491f81d9b4d8f72e0584a1f03c6e.png)
Hello, and welcome to this weeks Dev Diary This week I have some more feature reveals for the upcoming RTS-Citybuilder.
This update was pre-written on Tuesday last week, as I have been on vacation since 20th of June (20.06.2019) and had to prepare several non-project related things for it, …
![Dev Diary #023 - The Waiting Game](https://uploads.gamedev.net/monthly_2019_06/PT-Logo-Intro09.png.32b257cc0bb76fb259e406fce5ac75f6.png)
Hello, and welcome to the 23rd Dev Diary This week is more of a sitrep on the project planning, than anything else.
First though, a situation update regarding the memory kit I ordered - RipjawsX F3-1600C9D-16GXM;
The first choice was made because the memory kit was relatively cheap cons…
![Dev Diary #022 - The Mobile Past](https://uploads.gamedev.net/monthly_2019_06/Ancient-Fort.png.6dfe520972438738eebeed01622f97f2.png)
Hello and welcome to the 22nd Dev Diary!
I have been busy with background research and making a couple of low quality mockups, as promised last week and they definitively are low quality ones. Even though the final looks will be nothing like them, they functioned as a simple test of how to d…
![Dev Diary #021 - After R&R](https://uploads.gamedev.net/monthly_2019_05/Kitchen-Part01-q99.png.f97c2733c7b144e20ea167d31ec265a0.png)
Hi, and welcome to this weeks dev diary!
First, I must apologize for not having had anything interesting to show for a long time now. Most of the time that could have been used for something productive have sunken into technical difficulties and optimizing the settings of various software th…
![Dev Diary #020 - After Management](https://uploads.gamedev.net/monthly_2019_05/Kitchen_Floor_Quality_Comparison.png.2fb88df467e257b32dd0e5a0176971b5.png)
Hello and welcome to this weeks Dev Diary for Project Taival!
For the past two weeks I have been trying to find solutions for the slow rendering times, but haven't found anything that would be sure to fix the problem - other than to render on lower quality. Which brings me to one of this wee…
![Dev Diary #019 - After Intermission](https://uploads.gamedev.net/monthly_2019_05/PT-Logo-Intro09.png.4b5d7d19cd6a9c525c1a1bf2d135959c.png)
Hi and Welcome to this weeks Dev Diary! Unfortunately this week I don't have any pictures to show for the progress, as I have not been able to make any prototypes this week.
I have, how ever, been doing research on the various ways that the text could be done, and it seems that pursuing full…
![Dev Diary #018 - After Amateur Hours](https://uploads.gamedev.net/monthly_2019_05/Floor-V6-8.png.dc1ed2d2faeace94e957bc12ce1c14b0.png)
Hi, and welcome to the 18th Dev Diary! I honestly thought that this week was going to be all about the 3D texts, but as it happens, there seems to be always a surprise or two behind the corner when you least expect it.
a Forced Re-DesignI started watching some tutorials for how to make…
![Dev Diary #014 - Eternity After Effects](https://uploads.gamedev.net/monthly_2019_04/Kitchen_Split.png.908069bf8727c327de74ee108e7af9ee.png)
Hello, and welcome to this weeks Dev Diary!
Unfortunately the video has been really slow in the making, as the After Effects seems to be bogged down more and more. The last weeks remedy worked for a while and the program hasn't crashed after that, but overall, it is still very slow to render…
![Dev Diary #009 - Today's Menu](https://uploads.gamedev.net/monthly_2019_03/Main_Menu.png.0b26ebe9a2a24378ac89b7f8e11dd4a1.png)
Welcome to the ninth Dev diary of Project Taival!
Today's topic is Menu graphics. For the last week, I have been planning and doing Menus for the test version of the game, so it is easier to quit than always having to resort to Windows task manager. The first menu I started designing though,…