Download Networked_Footage.avi CLICK HERE
Keep in mind there are a lot of things that are still a major work in progress, but it's getting there. I like the transition between the strategic map, and the game world...check it out.
The vehicle AI is still being re-written....so they don't follow traffic rules at the moment, hopefully I'll have that re-integrated in the next few days. I've already had that implemented before...so my major concern was keeping everything in sync with a reasonable amount of bandwidth.
Here is a little preview image of the video...
![](http://www.radioactive-software.com/gangwar/vid_preview.jpg)
Screenshot of a gang's HQ.
![](http://www.radioactive-software.com/gangwar/sc1.jpg)
Right before a large 'braveheart-like' battle lol, all networked. It's starting to be a lot of fun to test the game :-)
![](http://www.radioactive-software.com/gangwar/sc2.jpg)
The vehicle traffic AI has just been moved server side, and I'm working on smoothing everything out. As you can see from the video, the vehicles are updated pretty smoothly, I had to spend a lot of time getting things to update smoothly over the network.
Lots of other stuff is being worked on, I'll have another update soon.
- Dan