I'm going to add a few other types of docks, ones with fences, cranes, and cargo bins...hopefully that won't be too much work. Also I want to have a few static ships in the scene.
Early screenshots of the dock...I'm re-designing the bridge as well...the old one was nothing but trouble.
![](http://www.radioactive-software.com/gangwar/NewWater/dock10.jpg)
Eh...it's not bad for a hour or two of work so far...
![](http://www.radioactive-software.com/gangwar/NewWater/dock8.jpg)
Another...
![](http://www.radioactive-software.com/gangwar/NewWater/dock9.jpg)
I based the design of this dock off the one in this picture...
![](http://www.radioactive-software.com/gangwar/NewWater/Ref2.jpg)
Comments are welcome...as soon as I finish the docks, I've got to get back on the coding of the traffic vehicles. It looks like I've got to implement full server side vehicle physics...I was hoping I could get away with approximating collisions (by giving the AI cars precedence every time) but makes driving around the city impossible because the traffic vehicles will dominate you.
The game already looks so much better with full physics on the AI vehicles (the way it was pre-multiplayer)...it's actually fun to drive around the city because collisions aren't a big deal to recover from, and they look pretty cool in most situations.
- Dan