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Finding proportions for my main character

Published February 02, 2014
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I've always been a fan of short legs, short arms, big headed characters. I don't now why. Maybe too much Dragon Ball when i was younger.

But for my current project a character like that would not work. I needed a character kinda "athletic", that could make different poses (action movie type poses) and you could recognize this poses from the distance. A character that can actually strech his arm and go above his head.

I was out of my confort zone drawing these guys (my drawing skills are very limited), so I tried to find inspiration somewhere else.

I remembered of having played with these 80's GI Joe toys that I think were the most articulated toys I ever had:

IMG_0212.JPG

Even though that worked, like I said I'm not fond of very human like characters.

Later I found this star wars toy I though looked VERY cool:

IMG_0048b.jpg

It worked very well and I liked it. I implemented him into the game and I was almost certain that they were the final proportions.

Until I saw the new ninja turtles tv show from nickelodeon:

turtles.jpg

They had similar proportions as my current character, although longer limbs and wider body.

I'm liking this last version a lot. Now, if i stop watching kid's show/toys (not likely), this might be the final proportions i'm going with.
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