🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Still working apace on Dwarf Planet Pirates (a name with which I am...

Published March 07, 2019 Imported
Advertisement

Still working apace on Dwarf Planet Pirates (a name with which I am still not in love). Made some pretty big changes because the various player/enemy/item bits were getting un-maintainable so I went back to a more component-ized model. So now, for example, an enemy only contains a name, description, and default sprite. Everything else (Strength, value, abilities) are components.

I also got rid of the rather complex pooling solution I was using. Seems like the GC is finally getting enough love that it's no longer an absolute requirement to recycle stuff after it dies. #gamedevelopment



from John Hattan's Public Feed http://j.mp/2Tl0DJ4

View the full article

0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement