🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Happy Thanksgiving! A couple months ago I was noodling on techniques for displaying the map in a strategy or tactics game. Well, lately I’ve been thinking a lot about one specific aspect of how those maps work: representing borders on the map. I’m talking about the colored lines on the ground in this screenshot: This … Continue reading Border Lines on a Strategy Map
Previous Entry
In which I discovered Roll-and-Write games…
Next Entry
Shader that renders Border Outlines
Advertisement
Latest Entries
Custom Roblox Clothes
7395 views
Cult of Taal-zuz: a simple management sim
2572 views
Procedural geometry in Godot
3809 views
Software Renderer in Unity
1475 views
Godot Explorations
3939 views
Possible remake of my first commercial game?
1606 views
New Game Engine Options
1567 views
Book Review/Analysis: Seveneves
1362 views
Advertisement