From where I am now I can`t state the precise recipy (formula) of our dish but ray tracing will be an ingredient. I know real-time games and ray-tracing don`t match but we are not going the traditional path. And even if ray tracing doesn`t make it in the game executable it will find it`s place in our tools.
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Advertisement
Latest Entries
Vector based unit movement
10244 views
Training workers
34064 views
Buildings construction
134149 views
Building a better RTS AI. Typical map moves.
4060 views
Resource collecting sequence
2044 views
Patrol
13234 views
Avoiding moving units
53361 views
collision avoidance
2097 views
Advertisement