I decided to tweak the look of the portraits I added last month. I kept the same slate of portraits, but now they have a circular colored background, plus I’m probably going to vary the color of the shirts. Here are the easily recolored SVG files (ie. vector images) for the portraits:
![](https://newarteest.files.wordpress.com/2023/05/svg-portraits.png?w=442)
Similarly, I redid the dungeon textures. They’ve been replaced by a series of textures from this pack.
![](https://newarteest.files.wordpress.com/2023/05/textures1-1.png?w=842)
![](https://newarteest.files.wordpress.com/2023/05/textures2-1.png?w=841)
![](https://newarteest.files.wordpress.com/2023/05/textures3-1.png?w=843)
![](https://newarteest.files.wordpress.com/2023/05/textures4-1.png?w=843)
![](https://newarteest.files.wordpress.com/2023/05/textures5-1.png?w=845)
The previous textures were just placeholders, while these are the final ones that I’m going with. The remaining art needs are sprites for gear/loot, but I’ll work on that after doing some more programming work. I’m going to spend the next month mostly implementing the RPG rule system.