🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Doublesided polygons
if you dont need different colors/textures on the front/back, just dont enable culling.
if you do, you will have to calculate if front or back faces you using the normal of the polygon (like backface culling, but instead of culling it, render it using "back facing" settings )....
maybe there are better ways, but i dont them =)
if you do, you will have to calculate if front or back faces you using the normal of the polygon (like backface culling, but instead of culling it, render it using "back facing" settings )....
maybe there are better ways, but i dont them =)
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement