🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Questions about ADPCM...

Started by
0 comments, last by MicroJackson 21 years, 4 months ago
I want to reduce my game size by convert my wavs to ADPCM based, but before this I got some question, could you help sort them out, thanks in advance. 1.There''re 2 ADPCM format: IMA and MicroSoft, what should I choose? 2.I''m using FMOD as sound engine, can FMOD handle ADPCM on all Win32 OSes? Or the ADPCM support requires a particular codec?
MicroMan, MicroJackson.....
Advertisement
It should work, however I didn''t get a reason why you don''t use regular PCM as today''s PC has great storage capabilities, and your "saving" on sounds can''t be enough.
And yes, FMOD can read tham

This topic is closed to new replies.

Advertisement