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glDrawPixels is slow!
Can my graphic card (NVIDIA RIVA TNT/PCI) handle frame buffer operations? If it can why come glDrawPixels is so incredibly slow in my program?
Edited by - Gandalf on 6/28/00 7:39:03 AM
Yes, glDrawPixels and other 2D functions are slow. This is a common problem on 3D cards (hence "3D", I think). Try using textured polygons instead.
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