zander76:
"well I live in the real world its not that much fun. It has its moments but playing is ment to be fun."
Really, Whats it like? I never been there myself but the broucher looks nice.
I''m not suggesting shocking people into accepting my message all thats one of the blunt force tools that could be utilized. Besides how does having a message in a game make it not fun? Thats like saying stories make games boring.
EricTrickster:
Yes my question was not so much wether to include a message but what the best method to get that message across.
Lets be honest the blunt force method isn''t very effective. While the subtle method which can be more effective can easily lost in game. I''d rather be subtle because lets face it people are more likly to apprecite the message about perserving are environment went its introduce as part of the background to the whole game. As opposed to a 30 minute speech spouting off my opinions before you can face the final boss Ubu the Tree eater.
I guess the real issue is that I feel the subtlely will be lossed on gamers or go competely unnoticed and that only way to get across a message is with 50 foot neon sign thats says" Drugs are Bad"
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Writer, Programer, Cook, I''m a Jack of all Trades
Current Design project
Chaos Factor Design Document