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best way to start programing a multiplayer game?
hello!
can anybody tell me wich is the best way to start programing a multiplayer game on windows using directX ?
esp. wich books are the best to start
i have ms-inside-diretX wich show some directplay stuff... but is there a better book for this ?
thanks for any help
elmo
I would start by researching TCP/IP. I personally don''t like Direct Play. I program directly for Winsock, which provides an api very much like that of standard Unix sockets.
DirectX is best for the graphics, input device, music and sound.
What type of Multiplayer game are you trying to create?
-Manowar
Dransik Developer
http://www.dransik.com
DirectX is best for the graphics, input device, music and sound.
What type of Multiplayer game are you trying to create?
-Manowar
Dransik Developer
http://www.dransik.com
1. I use Linux server, and the client users are for WIN98.
2. I plan to programming a poke game for multi-players.
3. Which best language I need to use?
4. Has any winsock libary ?
5. Has any game libary ?
Thanks a lot.
DoctorLi
2. I plan to programming a poke game for multi-players.
3. Which best language I need to use?
4. Has any winsock libary ?
5. Has any game libary ?
Thanks a lot.
DoctorLi
This topic is closed to new replies.
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