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Winsock or DirectPlay?
hi
i have been makin games for a while now using directx, and am wanting to add multiplayer support.... so should i start doing some research on winsock or directplay?... or am i way off track here?
DirectPlay is the easiest to learn. Just use the SimpleConnect demo included with the DX7 SDK and put your code on top of it. Took me a few hours to get everything up and running. You can test it by writing text to a DirectDraw surface containing your connection information. If it shows up correctly, you''re ready to go. Once DirectDraw is up, it takes a couple more hours or less to add DirectSound and Direct3D or whatever else you want to use.
Ben
Ben
I would also stick with DirectPlay, primarily since you are already using DirectX. With DP7, I don''t think it was as fast as winsock, but DP8 is supposed to be improved.
Don''t worry, you are right on track.
Shrapnel Games
Don''t worry, you are right on track.
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Shrapnel Games
Use winsock. It ain''t that rough, and you can use it for a job later in life. directplay aint too bad tho.
-BacksideSnap-
-BacksideSnap-
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