Blurring a simple triangle
Hi!
I need to blur a simple triangle.
The triangle is part of an effect and will be added onto the 2D-game-screen with ADD-effect (Color = Color1 + Color2).
But I don't know how to get a blurred triangle without using a special texture for it?
Is there a FAST way which won't take too much speed or should I really use a texture for it?
no, there is no ultra speedy magic way of bluring stuff, your probobly better off with that texture.
www.flashbang.se | www.thegeekstate.com | nehe.gamedev.net | glAux fix for lesson 6 | [twitter]thegeekstate[/twitter]
Quote: no, there is no ultra speedy magic way of bluring stuff, your probobly better off with that texture.
Well, actually I found something neat as a really fast blur: it is an extension to do just that: GL_TEXTURE_LOD_BIAS. But, to do that you have to blur a texture anyway, so it probably would be far better just to go with the preblurred texture in your case texture
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement