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Ew! Bugs!

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15 comments, last by dwarfsoft 23 years, 7 months ago
I found a few bugs... I am just trying to remember what they were... But I am glad to see that the counter one is fixed Oh yeah... If you do a search, it doesn't open up the topics using the forum name... Not a real bug ... by that I mean that it doesn't tell you the name of the thread in the thread title bar... And also - possibly a 'feature': if you have HTML code that you do NOT want in the forums appended when you include your signature, then it is treated normally. IE. You are only stripping it from the message and not the sig. More later -Chris Bennett of Dwarfsoft - Site:"The Philosophers' Stone of Programming Alchemy" - IOL The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche            Edited by - dwarfsoft on 11/2/00 11:23:42 PM
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I''ll put this here instead of starting a new thread. I got the following error while trying to read the "Please De-moderator me..." thread.

Microsoft VBScript runtime error ''800a01c2''

Wrong number of arguments or invalid property assignment: ''right''

/community/forums/topic.asp, line 406


-Jussi

"Nice shoes. They''re not pink, though."
HTML formatting can be completely screwed up by not closing a " in a link.
in topics with a ) in them, java-script commands like close topic etc wont work(well its not my problem, its the moderators, but i thought i''d mention it anyway)
when adding a bookmark i have to click "Add bookmark", then back, then add bookmark again to actually add it. not sure if others experience this
if a post is made after midnight something like 12/31/1899 appears in the date/time posted
"Jump to... Specific forum" down the bottom of topics hasn''t been updated for a while.. e.g. it still shows DirectX/OpenGL/Genesis3d/etc. and some forums aren''t shown
i think the New Post button should be removed from topics; some people click that instead of Reply to post.
my browser just crashed while loading the DX/OGL forum
embedded quotes don''t work
only one source block is allowed in a single message
Ok... one thing at a time. I''m busy at work today so I just updated the Jump To pull-down. I may remove the archived ones from the list later. Ok, this is what I see so far:


  • java-script commands missing a double quote perhaps so close topic and add bookmarks don''t work properly
  • Post after midnight or something shows 12/31/1899 as the posted date.
  • Only one source block is allowed in a single message
  • Embedded quotes don''t work
  • In search, topic titles aren''t shown.
..And only one source code block is allowed per post:

*start source*
    //...*end source*[/source]...*start source 2*[source]//...*end source 2*    


..

See?
And UNALLOWED HTML TAGS are permitted if you use them in your signature... Null and Void uses a table in his sig, I used a table with a couple of divs (though divs weren''t disabled) and I have heard people talking about layers using sources that have been used in sigs... Just thought you might want to know

-Chris Bennett of Dwarfsoft - Site:"The Philosophers' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
Shhhhhutup it's not a bug, it's a feature

Edited by - Quantum on November 4, 2000 5:23:08 AM
testing...

------------------
GDNet God


Edited by - Quantum on November 4, 2000 5:21:15 AM
Search topic title: fixed.
Disallowed HTML in the sig: fixed.
DIV tags: fixed.

The fix for the source and I think the quote will take a little longer and requires me to actually be awake to fix it.

The odd post time I will have to do more research on.
Not really, you just need to keep an integer that works along these lines:

    // In C/C++ of course <img src="smile.gif" width=15 height=15 align=middle>if (!strcmp(input,"[ quote ]")){   no_of_quotes++;}if (!strcmp(input,"[ /quote ]")){   no_of_quotes--;}// Then <img src="smile.gif" width=15 height=15 align=middle>if (no_of_quotes<0) no_of_quotes=0;    


Then you just do the indenting as a multiple of no_of_quotes. I really don''t think it is that hard. You just need a loop

As for the source... Just stop checking for the [ /source ] from the end of the msg backwards. You just need to it in the order of the message. Once you find the [ source ] tag you just need to follow the msg until it reaches the [ /source ] tag.

I think that would solve it

-Chris Bennett of Dwarfsoft - Site:"The Philosophers' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          

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