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VBO MultiTexture

Started by May 13, 2005 08:32 AM
0 comments, last by todi1856 19 years, 4 months ago
Hi , i am trying to use VBO's with multitexturing , but for some reason my pc crashes , and i must restart it :( My question would be , is there any good example how to use these ? And can i change data of VBO's during my program's loop?
Well i've solved my problem .

And here what's happened , i 've mixed up glDisableClientState and glEnableClientState , i didnt even realised , that if i dont "glEnableClientState" it would crash my pc , and cause such troubles... :(:(:(

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