Loading Resource Files
I am designing a turn-based strategy game, and need a way to store data about weapons/armor/etc in resource files instead of using text files. An example of the sort of data these resource files would contain might look like this:
Katana
2
5
Can someone explain how I would go about loading a text file as a resource and then reading from it later?
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement