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Calling .CGIs from C / C++...
Hi guys !
What is the shortest way to get in contact with a given
.cgi when programming in MS-Visual C / C++ !!
It looks like my game "SunAge" is near completion now...
I''m planning to make SunAge able to send multiplayer-match-results to an existing .cgi script on some server, but i
don''t know how to do it, and even don''t want to dig into
a bunch of MS-docs (buaaa)...
Also I want to create some central administered virtual identy
for each player (with rankings, medals, items, aso...), but for
this I need to get in contact with some kind of internet
server...
please help, or just tell me where I can get fastest to the
info i need...
Nice greetings,
Roman
www.vertex4.com
just open a socket on the http port (80) and send a http-request for the cgi you wish to send data to...
need some knowledge about the http protocol, i think that if i was to do it, i would just do it the easy way and code my own listener for the server![](smile.gif)
need some knowledge about the http protocol, i think that if i was to do it, i would just do it the easy way and code my own listener for the server
![](smile.gif)
I -THINK- (im not certain) that you call it like this...
GET HTTP/1.1 /cgi-bin/script.cgi?param1=something¶m2=something else...
{edit}
that queer looking thing is supposed to be:
(ampersand)param2=something else...
{/edit}
but then again I could be mistaken.
--LordKaT
Edited by - LordKaT on February 6, 2001 10:31:43 AM
GET HTTP/1.1 /cgi-bin/script.cgi?param1=something¶m2=something else...
{edit}
that queer looking thing is supposed to be:
(ampersand)param2=something else...
{/edit}
but then again I could be mistaken.
--LordKaT
Edited by - LordKaT on February 6, 2001 10:31:43 AM
This topic is closed to new replies.
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