I guess working through such big sources as Genesis3D uses takes much more time than writing your own one, so it'd be useless and it's always a good training writing your own stuff.
CU
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Skullpture Entertainment
#40842461
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I guess working through such big sources as Genesis3D uses takes much more time than writing your own one, so it'd be useless and it's always a good training writing your own stuff.
CU
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Skullpture Entertainment
#40842461
I was wondering if anyone can recommend some decent modular menu source code. I wish to implement something along the lines of a Quake-style menu. I've been through the Doom source, and it's fine but it all feels a bit too hard coded. Rewriting my own is an option, but that is reinventing the wheel for the nth time.
Is there any generic menu C/C+ source someone could point me at?
Thanks.
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