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Loading animation from 3ds

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5 comments, last by BlackRyder 18 years, 2 months ago
Some one here knows where i can learn about loading a key frame based animation from a 3ds file? i hvae know how to load the mesh information and material information... 10x in advance
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Lib3DS. If you must use such an antiquated and crufty format, at least get somebody else to do the legwork for you. :P
I'm not sure but I don't think 3ds stores animation information.
it doesnt store the keyframes????
I was wrong, it seems to store some sort of keyframe information:
http://www.dcs.ed.ac.uk/home/mxr/gfx/3d/3DS.spec

Hope that helps,
- llvllatrix
It doesn't store vertex or skeletal animation as far as I remember. There is something like object location animation in there IIRC, but that is pretty useless. Stick to MD3 (vertex animation) or SMD (skeletal animation) IMO. Or use OBJ for static meshes.
Quote: Original post by llvllatrix
I was wrong, it seems to store some sort of keyframe information:
http://www.dcs.ed.ac.uk/home/mxr/gfx/3d/3DS.spec

Hope that helps,
- llvllatrix


thanks it was very helpful but , it lacks something there it describes the bone animation and i dont know it i should use some of the code that was written in lib3ds and figure it out...

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