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GIF Textures (ADD: And others)

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10 comments, last by Nathan Baum 16 years, 11 months ago
Another useful thing I just though of and tested out. (It worked good)

You can cause a Scroller effect, of even silly little backwards / upside-down image.

Al you have to do is something like:

As a Global:

int scroller (-200); // Global. Start off screen.

And you Pixelize like this now, with a If right under it:

Pixelize(scroller, 300, 200, 50);
// Scroll on screen untill Start Pos on X is 200
if (scroller < 200) { scroller += 2; };



Just something I just played with, haha

[Edited by - PorkChop Conrad on July 23, 2007 1:39:41 AM]
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Quote: Original post by Ezbez
I just want to through in that GIFs really aren't great for games. It's a highly lossy format.

You are surely thinking of JPEG.
Quote:
I haven't used it, but DevIL is a popular image loading library.

I use DevIL. It has an OpenGLy workflow, and when you're in a hurry it can give you an OpenGL texture name from a file name in a single function call.

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