🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

DirectX 7

Started by
9 comments, last by drago 24 years, 10 months ago
I agree. By rendering a 2D bitmap as two triangles you're able to use 3D hardware acceleration, including features such as alpha blending.

This topic is closed to new replies.

Advertisement