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Polyvis for max4

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-1 comments, last by Elmek 23 years, 2 months ago
Just finished up the first public beta version of a gamedev related tool i have been working on for a while now. Its called Polyvis and is a maxscript utility for 3ds MAX4. Anyone doing weapon models for FPS games/mods will know how hard it can be to figure what polygons will not be visable in the game. This tool is intended to help in this area of development by analyzing the objects that makes up your ''weapon'' from the the view of a camera in max4. The tool does not only take into account back faces but can also attempt to find faces outside the visable space of the camera as well as polygons blocked from view by other polygons. More information as well as the file for download can be found at: http://www.polycount.com/cottages/toolbox Report bugs or ask questions to elmek@planetquake.com

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