🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Simply loading objects(it's been done)

Started by
0 comments, last by RobTheBloke 15 years, 6 months ago
Another question: how do I load a simple object into OpenGL so I can manipulate it? I have tried using .obj loaders found on forums around here. I can't get them to compile. I've tried the glm stuff, which seems like it would be straightforward, but it won't work either. I've tried lots of stuff, even using a python script in Blender to convert a file to milkshape format, then using lesson 31 to load it. It won't convert. I just want a straightforward way to load a model file into an object and manipulate it in OpenGL. I don't care what kind of file it is as long as I can mess with it in Blender. Any ideas would be very appreciated. Thanks, -Xav [Edited by - Xavien on December 14, 2008 9:45:00 AM]
Advertisement
C++ or C

This topic is closed to new replies.

Advertisement