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Strange DirectDraw Error
Can anyone tell me what the DirectDraw error DDERR_SURFACEISOBSCURED means. The Microsoft explanation ("Access to the surface is refused because the surface is obscured.") isn't very helpful!
I'm getting this error from a Blt/BltFast call. This error isn't even listed as a return value for either call.
![](http://www.gamedev.net/community/forums/ubb/smile.gif)
Thanks
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Breakaway Games
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