Hi guys,
I am half a developer and half an artist and it's my first time writing a story for a game, I need all the help that I can have
Gameplay:
simple endless-runner, side scroller
Goals:
Reach the finish line on the right (x = 1000 m) or on the left (x = -1000 m). Collect water for stamina.
Characters:
Aquaria.
Setting:
A small hut in the middle of the desert (x = 0).
Plot:
Aquaria is trapped in the middle of the desert. Everyday she collects water to survive. One day, she risks her safety, packs all the water she has collected and runs to the desert hoping to find something more out there.
Primary theme:
Zodiac signs. Aquarius, Pisces, Cancer, Leo, etc.
Secondary theme:
"Relationships leading to either Marriage or Break-Up"
I envisioned this to be the "hidden meaning" of the game. This will be depicted very vaguely and leave the user's imagination to fill-in the blanks.
I know that the two themes may sound unrelated and I may seem half-witted to try to string them together. But any help from anyone will be greatly appreciated.
Some silly example that I can think of:
- Since zodiac signs can be arranged in a chronological order, Going to the right (clockwise) means looking and embracing the future, and going to the left (counter clockwise) means not moving on from past experiences.
- Aquaria runs to the right and sees a rock shaped like a fish (pisces / february) and remembers her first fishing trip with Leo.