🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Problem with blending & transparency in OpenGL

Started by
0 comments, last by Hakan 24 years, 6 months ago
I''m trying to do a small game, with OpenGL, where you control a space ship that you see from above. The space ship is made out of a quad with a texture on it. In the background I have a sphere. The problem is that when I try to use blending so that I can see the sphere around the space ship, you can see it through the ship too. Please help me fix this...
Advertisement
what function are you using in glBendFunc()?

This topic is closed to new replies.

Advertisement