Hi,
I've recently decided to make a casual puzzle game.
I like my games to be unique, so I sat down to think of a unique concept.
I came up with an idea to have the player color stained glass windows.
I spent several days making a prototype:
http://kbhs.byethost6.com/vitrage/ (Tested in Android + Chrome, should also work in Safari, will not work in Firefox)
This is a gameplay prototype. Ignore the bad graphics.
I have two problems:
1. The rules seemed "casual" enough to me at first, however now that I look at rule #3 (see the link) it seems kind of hard for a non-graphics programmer to understand. Perhaps there is a different way to phrase it?
2. The game is a little boring. I need to add some glitz.
The first thing I thought about is adding a star system, by according to your final score. In this specific level, the 3 star score is 13.
Aside from that maybe some bonuses. (Bombs to take over adjacent tiles, Wild-card moves [pick a tile anyware] ),etc...
Basically, I think I'm really stuck at the moment because I've been so busy with the mock-up that I don't even know if it's fun to play.
Any gameplay suggestions would be welcome.
DISCLAIMER: (I feel I should make it clear): ATM the game is my property. By suggesting gameplay, you receive no part of the intellectual property. (This seems obvious to me, but I had an uneasy conversation along these lines).