Many games have in-game shops where you can buy gear. But I just realized that hardly any game has items that are temporarily 'on sale', i.e. sold for less than the normal price. I'm talking strictly about things you buy with in-game money.
Decker that this mechanic hidden in its shop. Basically you can always order all items the game has, but you can get the current stock of the shop for a good discount. But I can't quickly think of any other games. Why is this?
I liked the fact that in Decker I have to weigh my options: wait for an item to be in the shop and get it cheap, or just bite the bullet and order it for full price. So why are there no other games with this mechanic? Is it not worth the complexity in the UI? I find it unlikely that nobody has thought of adding it to their game.