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PoopCornGames: "DeadClown"

Started by
1 comment, last by PoopCornGames 9 years, 1 month ago
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Here's my turn came, and something to show, and then only see and read. I hate clowns and i hope you agree with me
The purpose of the project:
Practice and training programming, 3D modeling, animating, texturing, and all that you need to create the game.
Project started and continue with minimal knowledge of C #. In development for half a year (on weekdays for about an hour a day)
About the game:
This is only a prototype with a small location to test his work / playability. There are a few models that I took from free access to the Asset Store units.
Initially, the shooting was implemented physical objects, but because of their glyuchnosti (colliders flew through), replaced the shooting rays.
After developing the basic functional design'll locations.
Genre: Arcade trash

Clowns wish you die. And you wish to die clowns

Management:
Move character - wasd
Change weapon - the keys 1,2,3
Shot - left mouse button
Throw grenades - right mouse button
Zoom in / out the camera - the mouse wheel
Reload - R
View Job History - Tab

new version 0.0.5

changes:

  • Fixed an issue with the rotation of the player
  • Optimized walking speed along the diagonals
  • Optimized search Player
  • Optimized shooting and damagefrom explosions
  • Removed quantity bullets for hand weapon
  • Implemented a message for reloading weapons
  • Implemented tracing bullets
  • Added Rend to spawn mobs
  • Added mob with shotgun
  • Modified camera angle Player
  • Changed style of game
  • Implemented the destruction of objects from explosions
  • Change the image of weapons
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Play in the browser:
Download:
Site of the project:
P.S. Sorry for Google translator
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new version 0.0.5

changes:

  • Fixed an issue with the rotation of the player
  • Optimized walking speed along the diagonals
  • Optimized search Player
  • Optimized shooting and damagefrom explosions
  • Removed quantity bullets for hand weapon
  • Implemented a message for reloading weapons
  • Implemented tracing bullets
  • Added Rend to spawn mobs
  • Added mob with shotgun
  • Modified camera angle Player
  • Changed style of game
  • Implemented the destruction of objects from explosions
  • Change the image of weapons

my game in rewiev russian video bloger

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