Hi all,
Today we uploaded our game to the Google Play Store and put it on open beta mode so people can check out our upcoming game and help filter out the last bugs in there. I thought I'd ask you guys for feedback as well
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Beta signup/download link:
https://play.google.com/apps/testing/com.sword.gc.diver
What is Dinky Diver
Dinky Diver is an endless 'runner' game where you have to dive as deep as you can. Every time you play you'll find yourself in a completely randomly generated level, with different challenges ahead! We use unique physics based controls to play the game and feature competitive multiplayer, different creatures with each their own unique gameplay, the kraken and customization. Dinky Diver is currently being developed for Android.
Technical details
Dinky Diver is being developed with Unity 5, and is being build for Android at this point. As a backbone in our development we use Soom.la, we use Unity ads as our ad network, HeroicLabs with gameup provides our backbone for Facebook highscores and we use GameAnalytics to track our users
Who are we
We are a 3 game development students strong company called Sword GC (yes, Games Company) from the Netherlands. We believe in simple controls, simple gameplay and love putting a ton of feedback in every little peace of gameplay we create.
Feedback we are interested in
During the development we've almost only been able to test our game on the recent galaxy S (3-7) and recent nexus phones. We're very interested in seeing if our game works as expected on more phones. As far as we've been able to think of and test bugs we've found them and fixed them (hence the beta stage) but we'd love to see you guys try and break our game.
Know bugs:
- Sometimes (random?) the google+ achievement screen doesn't load and crashes.
- If you play the game, and end it via the pause menu the score of the previous game is shown.
- At the beginning of a game some of the background might pop-in.
- Z-fighting
Screenshots
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Trailer