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Moderator verification

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6 comments, last by jbadams 7 years, 8 months ago
Hello, i have written a post to the hobby project forum but a moderator has to approve it first. From where do i know my post was accepted or not?

Will i get an information if it was not accepted?
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moving this to the appropriate forum.

-- Tom Sloper -- sloperama.com

Why do we need such heavy moderation of those topics anyway? Has there been significant abuse or something?

This reminds me of the time before classifieds when we had the Help Wanted subforum. It had very strict rules about formatting etc, which always seemed overkill to me. It never really bothered me when super enthusiatic 13 year olds wanted to create their new super MMO with a description similar to "it's like WoW, but better!" and share profits. At times, we spent more time and effort policing the formatting and rules than having some form of discussion about the projects and offers.

It had very strict rules about formatting etc, which always seemed overkill to me.

It never hurts to start instilling professional levels of presentation, even for 13 year olds with the next WoW killer. Those whom are already capable of it would find the format relatively straightforward and those not used to it would "essentially" adapt to a new form.

At times, we spent more time and effort policing the formatting and rules than having some form of discussion about the projects and offers.

In a forum filled with coders bound by their esoteric rules of suitable names, commenting, structure etc, are you truly surprised that this also gives rise to a demographic spike inside GameDev.net that leans to rigidity of form?

However the above are simply opinions and in no way dictate the actual reasons behind your questions. I do like freewheeling discussions but I also appreciate that if someone is trying to sell me on a game or recruit me on a game, that the information is concise, relevant and informative. Most times I find that people are not the best communicators when freewheeling their stream of consciousness onto a post, but give them "guidelines" in terms of presentation they tend to output something more palatable to understanding.

Sometimes these get queued up if a few of us get busy with other things at the same time.

Couple reasons for the approvals:

1. Ensure write-ups have some real thought behind them. More than "I want to make a game. Want to help?"

2. Ensure postings are for hobby projects (even if planned rev share). Yes, sometimes full-time positions are submitted.

3. Prevent duplication spam so all postings have a "fair" opportunity to be viewed.

Admin for GameDev.net.

It never hurts to start instilling professional levels of presentation, even for 13 year olds with the next WoW killer. Those whom are already capable of it would find the format relatively straightforward and those not used to it would "essentially" adapt to a new form.

Sure, but why only there? Why not apply it to the whole forum? How many "Which language should I learn" threads have there been in the beginners section for example? What made Help wanted and now Classifieds so different that it requires much stricter rules?

I also appreciate well formatted posts with a reasonalbe level of initial information, but at the same time, the lack of such formatting and information can also tell me to stay away or at least to keep my responses on a certain technical level etc.

What made Help wanted and now Classifieds so different that it requires much stricter rules?

Well essentially they are very different from what the other forums cater to.

Forums such as "For Beginners", "Game Design" and "Business and Law" are forums that cater to people who are seeking help, advice or feedback with a specific problem(s) or issue(s). Oftentimes the OP may not know how to describe the issue clearly as they themselves don't know the right words to use or have the knowledge to make directed questions. Moreover the very different natures of the forums mentioned might result in one forum being populated with code dumps, another forum with art, and another populated by bullet points. You might argue that we could apply strict formatting rules to these sections but it would in my opinion be detrimental to the health of the forums and the community and an unnecessary barrier to the many initial posters who turn up to ask a question and then disappear into the wilds never to be seen again.

Job advertisements tend to follow pro forma though - this also applies in the world. A person reading a job advertisement would have a reasonable expectation to see the Name of the Employer, the job title, a description of works (this may also come as an attachment or in person if informal recruitment), a remuneration description and a contact. Special conditions such as location of employment may also be included. Recruitment ads can definitely come in different styles - but the information is normally common to all.

As to other reason's (i.e. why Gamedev does this) I can only refer to Khawk's post above.

At times, we spent more time and effort policing the formatting and rules than having some form of discussion about the projects and offers.

This point I do agree with though. Not for the paid job advertisements in the Classifieds (which imo is appropriate) but rather the current Hobby Projects Classifieds Forum. Its current implementation has enabled interested parties to engage with the OP. I do note though, not many people take that opportunity up though.

I can speak for the old Help Wanted forum we used to run, as I was the moderator who originally put most of those rules in place.

At the time I took over the role as Help Wanted moderator that forum was one of the most heavily used on the site but was unfortunately near-useless for its intended purpose and reflected very badly on the site as a whole to new-comers. The majority of topics were poorly thought out and/or lacked crucial information, and a culture had developed where a not insignificant group of regular members (who were otherwise good contributors to the site) frequented the forum specifically to amuse themselves by non-constructively critiquing and inciting flame wars in new topics. It got bad enough that even better thought-out projects would have their topics devolve into flames if there was any single mistake (typo, missing info, etc.) to latch on to.

Introducing strict formatting requirements and guidelines for feedback curbed those problems and made the sub-forum productive again.


Note that while the new hobby classifieds forum requires post approval (for the reasons Kevin explained) it does not currently have the other strict rules that Help Wanted used to have in place, and all being well hopefully will not need them in future.


I hope that provides some insight into the historical Help Wanted moderation for you. :)

- Jason Astle-Adams

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