All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
18
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Indie Showcase
Advertisement
Dragons be walkthrough!
Indie Showcase
Community
Started by
Seiryu32
February 12, 2017 11:16 AM
-1
comments, last by
Seiryu32
7 years, 6 months ago
Seiryu32
Author
113
February 12, 2017 11:16 AM
Hey Guys! Check out the Short Walkthrough video for my game called Dragons Be. It's an episodic 2d platformer. Follow the links in the description to download it! Now through March 1! Only $1.99
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
How do you give purpose to a game?
Game Design and Theory
The impossible mission of 1 pixel thick lines GL_LINES
Graphics and GPU Programming
Graphic Adventure Games... with PHYSICS!
Game Design and Theory
User Encryption / Authentication
Networking and Multiplayer
Unable to load a texture in D3D12 compute pipeline
Graphics and GPU Programming
How to have flexible weapon firerate in multiplayer fps game when using prediction?
Networking and Multiplayer
Advertisement
Recommended Tutorials
You are not a Rockstar, You are a Garage Band
Business and Law
Hide Objects Blocking Player View
General and Gameplay Programming
9 Tips on Localizing Audio
Music and Sound FX
Games and the Imagination Part I
Game Design and Theory
Banshee Engine Architecture - RTTI & Serialization
Engines and Middleware
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top