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Looking For Another Coder for BATTLEPUS!

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3 comments, last by Heimerdinger 7 years, 1 month ago

http://imgur.com/a/WHeBQ

3d art is mostly done

https://soundcloud.com/envisionarylunacy/sets/battlepus-ost

soundtrack is entirely done

http://envisionarylunacy.deviantart.com/gallery/

2d art is mostly done

I have another coder i just recently got from here which is helping me flesh out my ideas but could use another coder because i don't whip him enough >>

this new coder i am looking for would need to know how to do these things

- Create a procedural voxel , mine-able world with biomes (basically like minecraft)

- Create our water system (make the ships stay in the water, and the water based buildings only placeable near the water

-Create our flying/anti air system

we are using unity

game is profit share

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Don't know if your still looking?

Do have a few questions, so message me on discord Cyacide#0417

yes we are still searching for more coders, ill add you in a bit to answer your questions

is anyone else interested as well?

Your models look great!

I'm interested to know how you're handling voxels in Unity. Are you using Cubuity, or have you developed your own engine?

Lecturer and semi-domesticated Code-Panda for Polygon College

the Voxel models are exported from qubicle as fbx files then animated in blender

the terrain is still up in the air depending on the skills of the coders i can find (i am just the artist/musician)

cubiquity looks amazing but i don't think it has pathfinding which makes it so i cant really use it :(

which is a darn shame because the voxel destruction on it is amazing and it was free lol

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