Hello!
We are a little studio (consisting of just 2 people) and we are planning out our crowdfunding. The basic thing to do is Kickstarter, which has a lot of successful campaigns and a lot of native traffic which helps getting games and other projects funded (besides classic marketing and promotion, that is of course).
We are aiming at about 10 000 - 20 000$ goal, and as we are operating from Poland (central Europe), we are outside of Kickstarter range. Our main option now is IndieGoGo, which gives us a lot of thinking. We have heard a lot of bad things about it, mostly about the abyssmall Succcess Rate of IndieGoGo campaigns (I don't remember exact numbers, but it was about 9% maybe).
We wanted to ask if IndieGoGo is the right thing to do on our side? Is there anything else we can do do make better chances to succeed and to be comparably effective to Kickstarter? (considering that we are not just a 10-year old, making another survival zombie game with Asset Store defaults and templates)