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Coherent Situational Music in Undertale | Game Audio Lookout

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2 comments, last by william.equal 5 years, 8 months ago

New video on game music :)

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Coherent Situational Music in Undertale | Game Audio Lookout
https://www.youtube.com/watch?v=4G5AsGBnYew

In this episode, we’ll look at how the very special RPG “Undertale” creates a coherent atmosphere by situational music.
Introduction
“Undertale” was originally released in 2015. It is a cleverly made RPG with bullet-dodge shooter mechanics in enemy battle encounters. The game was nearly entirely developed by one person, Toby Fox. In case you haven’t played “Undertale” yet, I try not to spoil any of the story for you since it lives from the wonderfully crafted characters and story twists you encounter along your way through the underground filled with monsters. But I assure you it’s very much worth playing and “Undertale” is one of my favourite games to date.
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Alex

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Hey Alex! You are definitely getting better in each video you create. How you present your voice is a clear improvement over your first video.

I enjoyed how in the video, you presented the musical terms that both new and experienced composers could understand. I'm trying to start my own Youtube series myself, so I hope our channels are equally successful!

Alec Weesner | Video-Game Composer

www.alecweesner.com

Hey Alec, thank you so much for your feedback on my videos. Cool you followed my progress along while I'm making these videos. Really looking forward to your YouTube series, keep me informed :) 

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