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SoLoud Audio Engine 20181119 Release

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0 comments, last by Sol_HSA 5 years, 7 months ago

SoLoud audio engine 2018119 has been released, and available at http://soloud-audio.com

SoLoud is an easy to use, free, portable c/c++ audio engine for games.

  • First release after 2 year burnout hiatus
  • Hilights:
    • FLAC, MP3 and various wav file formats through dr_flac, dr_mp3 and dr_wav
    • Split SDL and SDL2 dll backends due to SDL2 doing stupid things unless told not to
    • Removed modplug, added libmodplug dll interface
    • Loop point support for all audio sources
    • Wav files can now load from raw data
    • Multi-speaker support
    • Queues
    • Many new small examples
    • Piano demo now has padsynth
    • Sanity test: over 200 tests to check if changes break playback
    • Asserts
    • playBackground helper interface to play audio without panning
    • countAudioSource call to see how many instances of an audio source are playing
    • PS Vita homebrew platform support
    • Wave shaper, robotize filters
    • Added more options to speech synth playback
    • Removed many dynamic allocations
    • Switched FFT implementations (again)
    • Countless bug fixes and tweaks

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http://iki.fi/sol - my schtuphh

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