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Hexagone Based Game

Started by
1 comment, last by Feather Dreams 5 years, 4 months ago

Hi Guys. I'm currently working on a puzzle game with the theme elections.

You have a board of hexagons with a color which represents the country and the majority of the voters in this part of the country.
Your task is, to make the whole country vote your party.

The thing I need your help with is the background.

We had two Ideas,

one was to lay the landscape in the further background an make it blurred out. First Screenshot

the other and more useful one was to integrate the hexagons into the landscape to show that they are actually real country borders. Second Screenshot

(both pics are rough designs and will be worked out. They are more like sketches of how they could look like)

I wanted to know which direction seems better or more appealing for you.
Thanks for your help,

Luno
 

Screen Shot 2018-12-18 at 12.46.18.png

Screen Shot 2018-12-16 at 21.50.30.png

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I like the visual design of the second option better, but I prefer the camera angle of the first.

I would suggest having the text on some form of opaque GUI box, as opposed to just overlaid, as it can prove rather difficult to read.

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