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Steam Revolution [train simulation game]

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2 comments, last by JoeMakesGames 4 years, 5 months ago

I've been working on a train simulation game off and on for a couple of years. The game is starting to have enough stuff implemented now that people might be interested in seeing what I have been working on. Until now, almost nobody has seen what I am doing, but I have recently started making some videos talking about what I have done, and what I am doing.

Here is an introductory video.


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The first video was talking about the motivation and design inspirations. I made another video that is talking about a more technical part of the game's development: how I draw the terrain in the game.

I show some of the updates I made to Steam Revolution during the winter break. I also show some of the signaling and station design options that are possible. These include bidirectional tracks, multi-platform ro-ro and terminal stations. I also show the 4 signal types that can be made by players. These are the block signals, the chain signals, clearance signals, and free entry signals. All signals can be either one-way or bidirectional.

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