Little background. I am currently developing First person game like project. For that I am making 3d Architecture on the software 3ds max. The project has over 25 rooms which will be present on one scene. Currently I have developed 5 rooms which are over 700000 polygons.The issue which I am facing that the 3ds Max is keep crashing due to huge number of polygon. Now how can make all the rooms on one scene in 3ds max. Any suggestions?
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How to create all 3d Architecuture on one file?
How much memory does your PC have, and are you running a 64-bit version of 3DS Max? That seems a remarkably low polycount for the software to be crashing.
Although, as frob suggests, you are going to have trouble displaying all those polys in a game. You'll likely need to decimate the mesh and bake all the detail into normal maps.
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