DirectXMath cached memory?

Started by
1 comment, last by Adam Miles 4 years, 6 months ago

The documentation for the DirectXMath function XMLoadFloat says the parameter must reside in cached memory. What is cached memory and how do I get it?

Advertisement

Unless you've gone out of your way to allocate Write-Combined memory then your memory will already be cached.

Adam Miles - Principal Software Development Engineer - Microsoft Xbox Advanced Technology Group

This topic is closed to new replies.

Advertisement