I want to create a game with some help with other game developers, that is Starcraft style RTS game and also have some master of Orion style theme. Basic mechanics/design; 1) Starbase upgradable to Death-star type command center 2) Miners\3) Shipyard for robot-troops/ missile robot troops/ fighters/destroyers 4) Advance Shipyard (battleships/dreadnoughts/Titans/ Mamoth level 10 (1 per species)5) Research starbase -6) Population caps are related to the planet , starbase+living quarters upgrades; explore and colonize planets for increase population 7) multiple species - federation-humans; Androids (cybernetics); Aliens8) defensive structures9) Top down camera view. I thinking this game will avoid any rushes, we thinking of having a starbase and capital ships to start the game. The map scale will be as large as total annihilation for good space base building.for campaign and/or multiplayer ode,we thinking, Heroes for each race can be assign to a capital ship for more power/ shields/ special.
Much appreciate for any suggestions of the game? Unity or Unreal development tool? Anyone interested to be part of it?