Looking for game programmers, designers and artists]
Project : A violent and provocative openworld sandbox game based on a medieval city. The main system in this game are the npcs. The npcs interact with each other in many ways both appropriate and unappropriate which causes dire situations for the player to solve in his own way. Players solve the quests for the npcs which involves heavy dialogs leading to various ways to solve it. Players can also find contents hidden throught the city like legendary weapons and armour, or go to a bar and hear the news around town etc. Inspired by openworld and story driven games.
Plans and current state : Expecting downloadable version in 3 months. Don't have plans for selling it on market. So far npcs can conversate with each other and somtimes cause situations and new quests for the player, soldiers witness and attack npcs who have committed a crime. So far we have one programmer, one designer and one artist for our team.
Restrictions : Should be over the age 17, can spend at least 10 hours a week on the project and also be able to use webcams and microphones.
If you are not sure about joining you can decide after you work with us for a few days. No webcams or microphones needed during this time. Any questions are hugely welcome?
Prototype : https://www.youtube.com/watch?v=lphV8EplxnM&t=14s