Hello Everyone,
So I am finally making some nice progress on my game. This is going to be an adventure (vr) game. I am going for a low poly look, with simple palet based colors (especially because I am able to create models for this myself and due to hardware limitations).
The game starts with the player heading to a small cabin in the mountains to relax. I would like some feedback on my scene as it feels a bit empty / doesn't feel quite right.
![](https://uploads.gamedev.net/forums/monthly_2020_09/af52786db09f40658621b81c6e59b58b.com.ProtoThis.Perspective-20200925-133029.jpg)
![](https://uploads.gamedev.net/forums/monthly_2020_09/f068b6702c464ad786c0c8c1aaec7d79.com.ProtoThis.Perspective-20200925-133004.jpg)
![](https://uploads.gamedev.net/forums/monthly_2020_09/e4f337fd3191481981a4bd16e0400029.com.ProtoThis.Perspective-20200925-133142.jpg)
![](https://uploads.gamedev.net/forums/monthly_2020_09/812e64b1e08c42f0b7084b6413f45261.com.ProtoThis.Perspective-20200925-133111.jpg)
I would like some advice on how to make this scene come to live, do Is need more objecten / detailing, different Colors / different lightning? Any tips / feedback would be great.
(Note: the scene container doors but they arent fully implemented yet so that's why they are not visible)
Kind regards,
ProtoThis