Beginning opengl
Hi,
After learning DirectX(no D3D), I''ve decidedto learn opengl before D3D. I ordered:
opengl programming guide 3rd edition.
My question is what do i need, whats glut exactly, is there an opengl SDK? Will my book come w/ everything i need on the cd? Can you mix DX with opengl? Can opengl do 2D? Pls give me as much info as possible that could help me. Thanks.
ECKILLER
ECKILLER
-You'll need the sdk
-Glut is used to set up your window. Its also platform independent so you can port it to other platforms. You dont have to use glut to set up your window though its just easier if your coding for different platforms.
-Yeah that would be a stupid book if it didnt come with the sdk
-You can mix everything in Dx but direct draw with ogl and yes it does 2d.
Also this will get your started while your book gets there. http://www.gamedev.net/hosted/nehe/
Edited by - Brad8383 on 1/29/00 9:05:50 PM
-Glut is used to set up your window. Its also platform independent so you can port it to other platforms. You dont have to use glut to set up your window though its just easier if your coding for different platforms.
-Yeah that would be a stupid book if it didnt come with the sdk
-You can mix everything in Dx but direct draw with ogl and yes it does 2d.
Also this will get your started while your book gets there. http://www.gamedev.net/hosted/nehe/
Edited by - Brad8383 on 1/29/00 9:05:50 PM
January 29, 2000 11:23 PM
Opengl Programmers Guide does not come with a CD. You will have to download the SDK.
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