🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Unigine 2.10 Available

Published January 06, 2020
Advertisement

Key Changes

  • New terrain system: more detailed, faster, non-destructive collaborative edits, binoculars support, runtime modification API.
  • Improved C++ and C# API: simplified object management, improved thread safety and stability, better code readability.
  • UnigineEditor extensions: public API, plugin system.
  • High-Level Car Physics System: wheeled vehicle simulation.
  • Improved clouds: more types, better visuals.
  • IG updates: adaptive quality management, better synchronization, easier configuration, API improvements.
  • New Build tool for assembling standalone project builds.
  • Texture Profiler tool for assets optimization.

Learn more from the announcement at https://developer.unigine.com/en/devlog/20191225-unigine-2.10

Cancel Save
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement