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Latest Local-Avoidance Activity
![Intersecting ORCA lines finding non-optimal solution for fast units](https://uploads.gamedev.net/forums/monthly_2020_03/dd9eb711ef1c452ebcb003c1ddb16652.problem.png)
Okay, I've found the problem, and it was written in the original paper, which I missed among all other papers apperantly… I mean, there were tons of papers about it, that for some reason I never thought of “What about the original research?”
Anyway, if anyone else wonders, it seems that, we are not …
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