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Latest PCFFILTERING Activity
![PCF Filtering doesnt work quite well](https://uploads.gamedev.net/forums/monthly_2020_07/24e6abbcc00d4a05a5dee4d0338d66f0.Untitled-1.jpg)
It's hard to tell just from one screen shot, but based on the code you provided your filtering kernel has a fixed size in shadow map space. The nature of shadow maps is that the effective size of a shadow map texel in screen space completely depends on how the shadow itself ends up getting projecte…
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